The Institut für künstlerische Forschung zur Körperpoesie der Kindheit (Institute for Artistic Research on Physical Poetry of the Childhood) was founded in 2018 by Esther Strauß together with Jack Hauser and Sabina Holzer as a trans-disciplinary research Performance-Lab. The institute is dedicated to wild research, inspired by Claude Lévi-Strauss. It understands the process not as the shortest possible way to the work, but as the actual event. Research means not-knowing, means not-knowing and wanting to know through a game.
Photo: Sommer 1968, Jack Robin
IKFKPK – Institut für künstlerische Forschung zur Körperpoesie der Kindheit
Esther Strauß, Sabina Holzer, Jack Hauser and Anton Tichawa The Living Music Box
Photo: Sabina Holzer
The only country is childhood“ says Roland Barthes. What happens when we revisit this particular land? What limits do we encounter? What happens when we meet it or cross it? The IKFKPK – Institute for Artistic Research on the Body Poetry of Childhood takes place as a trans-disciplinary performance laboratory in Atelierhaus Kendlerstraße in Vienna for 7 days. Our research investigates body and time perception. It takes place in an open (uncoded) space with material and immaterial objects. Visitors are invited to indulge in an indefinite stay. The objects can be activated by everyone present together or alone. Even junking and sinking into possible and impossible details is very welcome.
This was the text to invite people to our first adventurous event.
During the preperation time we encountered questions like —
— What is this sepcial state of play we relate to childhood?
— How can we create a residential space, which invites to linger, remember and invent activities to play.
— Can we create an uncoded space, where the volume of social conventions is turned down, so that other behavioures and an openess to play with others can emerge?
— How can we inspire an horicontal awareness, where there is no seperation between subject and object?
— What means failure in a situation of play? Does it exist? How does it come into being? What are the impliations?
How can we invite the visitors to pass different thresholds? The threshold from the outside space of the city and in to a space of an unknown game to become? How to invite visitors to get involved with the objects? How to make them traverse from inactivity to activitiy i.e. to play, to tussle.
In realtion to this questions we constructed these invitations and materials:
– Pillow Fight
– Anton the lving musicbox
– The 2nd Skin
– The Uncanny Twins
– Electric Ghost
– Text Tussl
– Tussel with an Invisble Opponent
– The Fan
– The Cards
What we discovered about tusseling. To tussle is a way of connecting, sometimes even a provocation related to touch. It means getting in touch with someone or somethings; touching someone or something so that something else reveals.